Interaction Design |
Define Interaction Design, and describe how it is different from Information Architecture |
Essay Question 1 |
Describe the following approaches: user-centered design, activity-centered design, systems design, and genius design |
Essay Question 2 |
Discuss the difference between prominent methodologies such as waterfall and agile, and how interaction design approaches may vary in each |
Discussion Question 1 |
Product & Audience Definition |
Conduct a client interview to determine the business purpose of a new web site, and define the primary project goals |
Lab 1 |
Create 1–2 personas for the target audiences that contain the motivations, goals, frustrations and common characteristics |
Lab 2 |
Research & Evaluation Methods |
Discuss how usability testing or task analysis can provide information on an existing product (current version, competitive version, non-competitive but similar model) |
Discussion Question 2 |
Conduct a heuristic analysis of an existing site |
Lab 3 |
Identify 4 design patterns being used on the site |
Lab 3 |
Conceptual Design |
Take a completed site map and project brief, and list 10 tasks that users should be able to accomplish on that site |
Lab 4 |
Discuss the differences and advantages/disadvantages with various conceptual design illustration methods (e.g., sketching, storyboarding, page flows) |
Discussion Question 3 |
Choose 2 of the tasks above and create storyboards outlining the interaction for each |
Lab 5 |
Detailed Design |
Discuss the difference between conceptual and detailed design |
Discussion Question 4 |
Write a functional specification for one of the chosen scenarios |
Lab 6 |
Define and discuss the key elements to a design pattern |
Essay Question 3 |
Create a task flow and 5–6 wireframes for the scenario |
Lab 7 |
Explain the design to a fellow student (who will be building a prototype based on it) |
Lab 8 |
Light Prototyping |
Discuss the pros and cons of the following types of prototypes; paper, sketch interactive, high-fidelity without full functionality, high-fidelity with full functionality |
Discussion Question 5 |
Evaluate 3 prototyping tools, briefly discussing the pros and cons of each |
Lab 9 |
Take another student’s documentation and develop a prototype accordingly (option, this can be paper prototyping, or using a chosen tool according to the skills of the class) |
Final |